In the Korean society that I grew up in
extensive gaming was usually an act to be reprehended for. Ironically Korea is
the country with the most game-addicts. Nevertheless, the social consensus is
that gaming is in most cases a waste of time. That is why the story of Ben
grabbed my attention in the beginning. For Ben, the world inside the game was
where he could be normal and even strong compared to the other gamer's. The idea
that for some people, like Ben, the gaming world could actually be helpful and
even essential was an approach that I had never thought of. The portrayal of
how Ben combines his gaming experience with the real world was also very
effective.
The one thing that continued to bother me
though, was the vagueness of the theme. At the beginning I was interested about
how the director related autism and the gaming world, but then the story went
onto introduce a virtual friend. Up to that point, it was okay. However, when
the story started to focus on bullying and suicide it was just too much. The
themes are all related in a way, but essentially they are different. The effort
to gather these themes together in one story is interesting but the movie
failed to recognize them in a balanced way, thus creating confusion for the
viewers.
Although the theme was confusing and thus
diluted my attention from time to time, the film itself was very successful in
building up the suspense. The idea of autism was not only described through the
narration but the way they took the film from the point of view of Ben in
between allowed the viewers to really delve into the disorder. Such scenes
intensified the suspense because the bullying was much harsher from Ben’s
perspective. The cross-cutting of the game world and the real world also
increased our understanding of Ben’s autism. Furthermore, the comparison of Ben’s
solution to a situation in the real world to that of the game world was
interesting because it emphasized his helpless state. Through all this, the
director effectively established the suspense but even so, I was expecting
nothing more than the typical resolution of either suicide or violent behavior.
That’s why I was thrilled by the twist at the end.
What seemed like a scene of suicide was
actually an elaborate fabrication by Ben. The idea itself was creative and for
me all the more enjoyable because of the unexpectedness. A victim getting
revenge through fabricating his own death! How cool is that? For me, the last
twist of the movie was enough to make up for vagueness caused by the overwhelming
amount of things that the director put into the movie. The scene where he appears
in front of the movie viewer at his own memorial service was my favorite. The
way he surprised everyone in and out of the movie was like an unexpected present.
Perhaps the surprise came so abruptly because I wasn't expecting much from the
movie, but all the same, the ending was a real savior of the day.
Nice job. Good film related language. In this day and age, if any film can defeat any of the typical "Hollywood endings" it is automatically worth watching more than most films. The ending was unexpected but a tad cheesy in my opinion. Almost all films have to be forgiven on some level, and this is where I forgive this one. That, and the lack of depth regarding the bullying. The imaginary girlfriend was very Fight Club.
ReplyDeleteTry to use more commas! First hook could use some. Reread:
In the Korean society that I grew up in extensive gaming was usually an act to be reprehended for. Ironically Korea is the country with the most game-addicts.